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NEXURIS 7.4 SERWER ONLINE EXP Stages 12× → 1× SKILL ×1 MAGIC ×1 LOOT ×1 NEXURIS 7.4 SERWER ONLINE EXP Stages 12× → 1× SKILL ×1 MAGIC ×1 LOOT ×1
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NEXURIS 7.4

Creatures

Creatures

Lista potworów z Bestiary wygenerowana z plików serwera. Kliknij potwora, żeby zobaczyć statystyki walki, progi Bestiary i loot.

152 potworów
PodglądNazwaKlasaHPEXPSpeed
Black SheepBlack SheepA black sheep that fights mostly in melee with lighter pressure, mainly through physical damage. Most vulnerable to fire +5%.Early200116
ButterflyButterflyA butterfly that fights mostly in melee with lighter pressure, mainly through physical damage.Early20320
ChickenChickenA chicken that fights mostly in melee with lighter pressure, mainly through physical damage.Early150128
DeerDeerA deer that fights mostly in melee with lighter pressure, mainly through physical damage.Early250194
DogDogA dog that fights mostly in melee with lighter pressure, mainly through physical damage.Early200124
PigPigA pig that fights mostly in melee with lighter pressure, mainly through physical damage.Early250114
RabbitRabbitA rabbit that fights mostly in melee with lighter pressure, mainly through physical damage.Early150180
RatRatA rat that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth 20%, but vulnerable to death +10%.Early205134
SheepSheepA sheep that fights mostly in melee with lighter pressure, mainly through physical damage. Most vulnerable to fire +5%.Early200116
SkunkSkunkA skunk that fights mostly in melee with lighter pressure, mainly through physical damage.Early203136
SnakeSnakeA snake that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth 40%, but vulnerable to fire +10%.Early1510120
BadgerBadgerA badger that fights mostly in melee with lighter pressure, mainly through physical damage.Early235140
BatBatA bat that fights mostly in melee with lighter pressure, mainly through physical damage. Most vulnerable to earth +10%.Early3010200
BugBugA bug that fights mostly in melee with lighter pressure, mainly through physical damage. Most vulnerable to fire +10%.Early2918160
Cave RatCave RatA cave rat that fights mostly in melee with lighter pressure, mainly through physical damage. Most vulnerable to fire +10%.Early3010150
ParrotParrotA parrot that fights mostly in melee with lighter pressure, mainly through physical damage.Early250320
SpiderSpiderA spider that fights mostly in melee with lighter pressure, mainly through physical damage. Most vulnerable to fire +20%.Early2012152
Poison SpiderPoison SpiderA poison spider that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth immune, but vulnerable to fire +10%.Early2622160
TrollTrollA troll that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against energy 20%, but vulnerable to death +10%.Early5020126
Winter WolfWinter WolfA winter wolf that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against ice 20%, but vulnerable to death +10%.Early3020170
WolfWolfA wolf that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against holy 30%, but vulnerable to ice +10%.Early2518164
Frost TrollFrost TrollA frost troll that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against fire 40%, but vulnerable to energy +15%.Early5523140
GoblinGoblinA goblin that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against energy 20%, but vulnerable to death +10%.Early5025120
HyaenaHyaenaA hyaena that fights mostly in melee with lighter pressure, mainly through physical damage.Early6020196
SkeletonSkeletonA skeleton that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against death immune, but vulnerable to holy +25%.Early5035154
Swamp TrollSwamp TrollA swamp troll that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth 15%, but vulnerable to fire +5%.Early5525128
WaspWaspA wasp that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth immune, but vulnerable to fire +10%.Early3524320
CobraCobraA cobra that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth immune, but vulnerable to fire +10%.Early6530120
Dworc VenomsniperDworc VenomsniperA dworc venomsniper that fights mostly from range with lighter pressure, mainly through physical damage. Resilient against earth immune, but vulnerable to fire +13%.Early8030152
OrcOrcAn orc that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against energy 20%, but vulnerable to death +10%.Early7025150
PandaPandaA panda that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth immune, but vulnerable to fire +10%.Early8023156
RotwormRotwormA rotworm that fights mostly in melee with lighter pressure, mainly through physical damage.Early6540116
ScorpionScorpionA scorpion that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth immune, but vulnerable to fire +10%.Early4545150
BearBearA bear that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against holy 10%, but vulnerable to ice +10%.Early8023156
CrabCrabA crab that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against drown immune, but vulnerable to energy +10%.Early5530200
DwarfDwarfA dwarf that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth 10%, but vulnerable to death +5%.Early9045170
Dworc FleshhunterDworc FleshhunterA dworc fleshhunter that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth immune, but vulnerable to death +13%.Early8535148
Dworc VoodoomasterDworc VoodoomasterA dworc voodoomaster that fights mostly from range with lighter pressure, mainly through physical damage. Resilient against earth immune, but vulnerable to fire +15%.Early8050150
ElfElfAn elf that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against holy 20%, but vulnerable to death +10%.Early10042190
LarvaLarvaA larva that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth immune, but vulnerable to fire +10%.Early7044124
Polar BearPolar BearA polar bear that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against ice 20%, but vulnerable to death +10%.Early8528156
TigerTigerA tiger that fights mostly in melee with lighter pressure, mainly through physical damage. Most vulnerable to death +10%.Early7540200
AmazonAmazonAn amazon that fights mostly from range with lighter pressure, mainly through physical damage. Most vulnerable to death +5%.Early11060172
CentipedeCentipedeA centipede that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth immune, but vulnerable to fire +15%.Early7030166
GazerGazerA gazer that fights mostly from range with lighter pressure, mainly through physical damage. Resilient against death immune, but vulnerable to fire +10%.Early12090140
LionLionA lion that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth 20%, but vulnerable to ice +15%.Early8030190
MinotaurMinotaurA minotaur that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against fire 20%, but vulnerable to death +10%.Early10050168
Orc SpearmanOrc SpearmanAn orc spearman that fights mostly from range with lighter pressure, mainly through physical damage. Resilient against energy 20%, but vulnerable to death +10%.Early10538176
SmugglerSmugglerA smuggler that fights mostly in melee with lighter pressure, mainly through physical damage. Most vulnerable to death +5%.Early13048176
CrocodileCrocodileA crocodile that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth 20%, but vulnerable to fire +10%.Early10540158
Minotaur ArcherMinotaur ArcherA minotaur archer that fights mostly from range with lighter pressure, mainly through physical damage. Resilient against fire 20%, but vulnerable to ice +10%.Early10065160
Orc WarriorOrc WarriorAn orc warrior that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against energy 30%, but vulnerable to death +10%.Early12550190
Wild WarriorWild WarriorA wild warrior that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against holy 10%, but vulnerable to death +5%.Early13560190
Dwarf SoldierDwarf SoldierA dwarf soldier that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth 10%, but vulnerable to death +5%.Low13570176
GhoulGhoulA ghoul that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against death immune, but vulnerable to holy +25%.Low10085144
War WolfWar WolfA war wolf that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth 20%, but vulnerable to death +10%.Low14055264
Elf ScoutElf ScoutAn elf scout that fights mostly from range with lighter pressure, mainly through physical damage. Resilient against holy 20%, but vulnerable to death +10%.Low16075220
Minotaur MageMinotaur MageA minotaur mage that fights mostly from range with lighter pressure, mainly through physical damage. Resilient against earth 20%, but vulnerable to ice +10%.Low155150170
SlimeSlimeA slime that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth immune, but vulnerable to energy +10%.Low1500120
ValkyrieValkyrieA valkyrie that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against fire 10%, but vulnerable to physical +10%.Low19085176
Orc ShamanOrc ShamanAn orc shaman that controls fights from range and can call in support, mainly through physical damage. Resilient against energy 50%, but vulnerable to earth +10%.Low115110140
StalkerStalkerA stalker that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against death immune, but vulnerable to holy +10%.Low12090240
BanditBanditA bandit that fights mostly in melee with lighter pressure, mainly through physical damage. Most vulnerable to physical +10%.Low24565180
Fire DevilFire DevilA fire devil that fights mostly from range with lighter pressure, mainly through physical damage. Resilient against fire immune, but vulnerable to ice +20%.Low200110180
HunterHunterA hunter that fights mostly from range with lighter pressure, mainly through physical damage. Resilient against holy 20%, but vulnerable to physical +5%.Low150150210
BeholderBeholderA beholder that controls fights from range and can call in support, mainly through physical damage. Resilient against death immune, but vulnerable to fire +10%.Low260170150
CyclopsCyclopsA cyclops that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against energy 25%, but vulnerable to death +10%.Low260150190
GhostGhostA ghost that fights mostly in melee with lighter pressure, mainly through physical damage. Notably resilient against death immune.Low150120160
MerlkinMerlkinA merlkin that fights mostly from range with lighter pressure, mainly through physical damage. Resilient against fire 20%, but vulnerable to ice +15%.Low230135194
Minotaur GuardMinotaur GuardA minotaur guard that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against fire 20%, but vulnerable to death +10%.Low185160190
SibangSibangA sibang that fights mostly from range with lighter pressure, mainly through physical damage. Resilient against fire 25%, but vulnerable to ice +15%.Low225105214
KongraKongraA kongra that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against fire 20%, but vulnerable to ice +15%.Low340110184
Lizard SentinelLizard SentinelA lizard sentinel that fights mostly from range with lighter pressure, mainly through physical damage. Resilient against earth immune, but vulnerable to fire +10%.Low265105180
Orc BerserkerOrc BerserkerAn orc berserker that relies on steady direct pressure, mainly through physical damage. Resilient against energy 15%, but vulnerable to death +10%.Low180305350
TarantulaTarantulaA tarantula that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth immune, but vulnerable to fire +15%.Low250110214
WitchWitchA witch that fights mostly from range with lighter pressure, mainly through physical damage. Resilient against energy immune, but vulnerable to death +5%.Low300120204
AssassinAssassinAn assassin that fights mostly in melee with lighter pressure, mainly through physical damage. Most vulnerable to physical +10%.Low175105224
ElephantElephantAn elephant that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against physical 25%, but vulnerable to energy +10%.Low320160190
MummyMummyA mummy that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against death immune, but vulnerable to holy +25%.Low240150150
Terror BirdTerror BirdA terror bird that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against energy 20%, but vulnerable to earth +10%.Low300150212
Dark MonkDark MonkA dark monk that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against death 40%, but vulnerable to holy +10%.Low190145230
Dwarf GuardDwarf GuardA dwarf guard that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth 20%, but vulnerable to death +5%.Low245165206
MonkMonkA monk that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against death 50%, but vulnerable to physical +5%.Low240200240
ScarabScarabA scarab that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth immune, but vulnerable to fire +18%.Low320120160
CarniphilaCarniphilaA carniphila that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against death immune, but vulnerable to fire +20%.Low255150110
GargoyleGargoyleA gargoyle that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against death immune, but vulnerable to fire +10%.Low250150200
Lizard TemplarLizard TemplarA lizard templar that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth immune, but vulnerable to fire +10%.Low410145174
Elf ArcanistElf ArcanistAn elf arcanist that fights mostly from range with lighter pressure, mainly through physical damage. Resilient against fire 50%, but vulnerable to holy +10%.Low220175220
Orc RiderOrc RiderAn orc rider that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against energy 20%, but vulnerable to death +10%.Low320150260
Stone GolemStone GolemA stone golem that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against drown immune, but vulnerable to ice +10%.Low270160180
Crypt ShamblerCrypt ShamblerA crypt shambler that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against death immune, but vulnerable to holy +25%.Low330195140
Fire ElementalFire ElementalA fire elemental that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against death immune, but vulnerable to ice +25%.Low280220190
Dragon HatchlingDragon HatchlingA dragon hatchling that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against fire immune, but vulnerable to ice +10%.Low380185190
Lizard SnakecharmerLizard SnakecharmerA lizard snakecharmer that controls fights from range and can call in support, mainly through physical damage. Resilient against earth immune, but vulnerable to fire +10%.Low325210184
Venomous Dragon HatchlingVenomous Dragon HatchlingA venomous dragon hatchling that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth immune, but vulnerable to ice +10%.Low380185190
Demon SkeletonDemon SkeletonA demon skeleton that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against death immune, but vulnerable to holy +25%.Low400240180
Elder BeholderElder BeholderAn elder beholder that controls fights from range and can call in support, mainly through physical damage. Resilient against death immune, but vulnerable to fire +10%.Low500280170
Orc LeaderOrc LeaderAn orc leader that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against fire immune, but vulnerable to death +10%.Mid450270230
PriestessPriestessA priestess that controls fights from range and can call in support, mainly through physical damage. Resilient against earth 70%, but vulnerable to holy +10%.Mid390420170
VampireVampireA vampire that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against death immune, but vulnerable to holy +25%.Mid450290220
Blue DjinnBlue DjinnA blue djinn that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against death immune, but vulnerable to death +13%.Mid330190220
Green DjinnGreen DjinnA green djinn that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against death immune, but vulnerable to holy +13%.Mid330190220
NecromancerNecromancerA necromancer that controls fights from range and can call in support, mainly through physical damage. Resilient against death immune, but vulnerable to fire +5%.Mid580580184
Infernal ImpInfernal ImpAn infernal imp that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against death immune, but vulnerable to holy +12%.Mid560340230
WyvernWyvernA wyvern that fights mostly in melee with lighter pressure, mainly through physical damage. Notably resilient against earth immune.Mid795515186
Dwarf GeomancerDwarf GeomancerA dwarf geomancer that fights mostly from range with lighter pressure, mainly through physical damage. Resilient against fire 60%, but vulnerable to death +10%.Mid380245200
Earth ElementalEarth ElementalAn earth elemental that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth immune, but vulnerable to fire +25%.Mid650550230
Energy ElementalEnergy ElementalAn energy elemental that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against death immune, but vulnerable to earth +15%.Mid500550230
Bog RaiderBog RaiderA bog raider that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against fire 85%, but vulnerable to energy +10%.Mid1 300800250
DragonDragonA dragon that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against fire immune, but vulnerable to ice +10%.Mid1 000700170
Venomous DragonVenomous DragonA venomous dragon that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against death immune, but vulnerable to ice +10%.Mid1 000700170
Water ElementalWater ElementalA water elemental that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against death immune, but vulnerable to energy +25%.Mid550650230
BonebeastBonebeastA bonebeast that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against death immune, but vulnerable to holy +25%.Mid700580218
EfreetEfreetAn efreet that pressures players up close and can call in support, mainly through physical damage. Resilient against death immune, but vulnerable to holy +8%.Mid550300234
MaridMaridA marid that pressures players up close and can call in support, mainly through physical damage. Resilient against death immune, but vulnerable to death +8%.Mid550300234
Dragon Lord HatchlingDragon Lord HatchlingA dragon lord hatchling that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against fire immune, but vulnerable to ice +10%.Mid750645210
Frost Dragon HatchlingFrost Dragon HatchlingA frost dragon hatchling that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against death immune, but vulnerable to energy +5%.High800745220
Vampire ViscountVampire ViscountA vampire viscount that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against death immune, but vulnerable to holy +25%.High1 200800220
Orc WarlordOrc WarlordAn orc warlord that relies on steady direct pressure, mainly through physical damage. Resilient against fire 80%, but vulnerable to earth +10%.High950670234
Ancient ScarabAncient ScarabAn ancient scarab that pressures players up close and can call in support, mainly through physical damage. Resilient against death immune, but vulnerable to fire +20%.High1 000720218
LichLichA lich that pressures players up close and can call in support, mainly through physical damage. Resilient against death immune, but vulnerable to holy +20%.High880900210
BansheeBansheeA banshee that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against death immune, but vulnerable to holy +25%.High1 000900220
Crystal SpiderCrystal SpiderA crystal spider that relies on steady direct pressure, mainly through physical damage. Resilient against fire immune, but vulnerable to energy +20%.High1 250900230
Giant SpiderGiant SpiderA giant spider that pressures players up close and can call in support, mainly through physical damage. Resilient against death immune, but vulnerable to fire +10%.High1 300900240
Massive Earth ElementalMassive Earth ElementalA massive earth elemental that fights mostly in melee with lighter pressure, mainly through physical damage. Resilient against earth immune, but vulnerable to fire +15%.High1 3301 100370
GloommaneGloommaneA gloommane that relies on steady direct pressure, mainly through physical damage. Resilient against death immune, but vulnerable to holy +12%.High2 7002 150225
WyrmWyrmA wyrm that relies on steady direct pressure, mainly through physical damage. Resilient against death immune, but vulnerable to death +5%.High1 8251 550280
Frost DragonFrost DragonA frost dragon that relies on steady direct pressure, mainly through physical damage. Notably resilient against death immune.High1 8002 100212
Hollow WhisperHollow WhisperA hollow whisper that relies on steady direct pressure, mainly through physical damage. Resilient against death immune, but vulnerable to energy +8%.High1 3502 100230
HeroHeroA hero that relies on steady direct pressure, mainly through physical damage. Resilient against earth 50%, but vulnerable to death +20%.High1 4001 200280
Dragon LordDragon LordA dragon lord that relies on steady direct pressure, mainly through physical damage. Resilient against death immune, but vulnerable to ice +10%.High1 9002 100200
HydraHydraA hydra that relies on steady direct pressure, mainly through physical damage. Resilient against death immune, but vulnerable to energy +10%.High2 2502 100200
TidecoilTidecoilA tidecoil that relies on steady direct pressure, mainly through physical damage. Resilient against drown immune, but vulnerable to energy +10%.High1 9502 300230
Starved MirageStarved MirageA starved mirage that relies on steady direct pressure, mainly through physical damage. Resilient against death immune, but vulnerable to holy +12%.High3 9502 800240
DuskwailDuskwailA duskwail that relies on steady direct pressure, mainly through physical damage. Resilient against death immune, but vulnerable to holy +15%.High4 2003 500235
Serpent SpawnSerpent SpawnA serpent spawn that threatens players with lethal close-range burst, mainly through physical damage. Resilient against death immune, but vulnerable to energy +10%.Elite3 0002 000234
Black KnightBlack KnightA black knight that relies on steady direct pressure, mainly through physical damage. Resilient against earth immune, but vulnerable to holy +8%.Elite1 8001 600390
WarlockWarlockA warlock that controls fights from range and can call in support, mainly through physical damage. Resilient against energy immune, but vulnerable to holy +8%.Elite3 2004 000230
Basalt RavagerBasalt RavagerA basalt ravager that relies on steady direct pressure, mainly through physical damage. Resilient against earth 25%, but vulnerable to energy +5%.Elite3 7002 500205
MedusaMedusaA medusa that threatens players with lethal close-range burst, mainly through physical damage. Resilient against death immune, but vulnerable to energy +10%.Elite4 5004 050250
Pale DragonPale DragonA pale dragon that threatens players with lethal close-range burst, mainly through physical damage. Resilient against death immune, but vulnerable to holy +15%.Elite7 2004 600230
Verdant HydraVerdant HydraA verdant hydra that threatens players with lethal close-range burst, mainly through physical damage. Resilient against death immune, but vulnerable to energy +10%.Elite3 0502 850250
EmberfiendEmberfiendAn emberfiend that threatens players with lethal close-range burst, mainly through physical damage. Resilient against fire 70%, but vulnerable to holy +12%.Apex7 3504 650225
BehemothBehemothA behemoth that relies on steady direct pressure, mainly through physical damage. Resilient against earth 80%, but vulnerable to ice +10%.Apex4 0002 500340
Elder WyrmElder WyrmAn elder wyrm that threatens players with lethal close-range burst, mainly through physical damage. Notably resilient against death immune.Apex2 7002 500280
Ashen HarvesterAshen HarvesterAn ashen harvester that threatens players with lethal close-range burst, mainly through physical damage. Resilient against death immune, but vulnerable to holy +15%.Apex3 9005 500220
DoomgripDoomgripA doomgrip that threatens players with lethal close-range burst, mainly through physical damage. Resilient against death immune, but vulnerable to holy +15%.Apex6 6005 000215
CinderfangCinderfangA cinderfang that threatens players with lethal close-range burst, mainly through physical damage. Resilient against fire immune, but vulnerable to ice +15%.Apex7 5005 440260
RotbloomRotbloomA rotbloom that threatens players with lethal close-range burst, mainly through physical damage. Resilient against death immune, but vulnerable to holy +12%.Apex8 9005 850215
Primeval WyrmPrimeval WyrmA primeval wyrm that pressures players up close and can call in support, mainly through physical damage. Notably resilient against death immune.Apex3 5103 250340
DemonDemonA demon that pressures players up close and can call in support, mainly through physical damage. Resilient against death immune, but vulnerable to holy +12%.Apex8 2006 000240
Warplate TitanWarplate TitanA warplate titan that threatens players with lethal close-range burst, mainly through physical damage. Resilient against earth 65%, but vulnerable to energy +10%.Apex20 0008 700190